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What Is DELTARUNE?
DELTARUNE is a parallel story to the award‑winning cult classic UNDERTALE. It borrows the undertones of choice, consequence, and kindness you remember, yet boldly flips expectations with a new cast, modern quality‑of‑life features, and a chapter‑based release model that makes jumping in delightfully painless. Whether this is your first Toby Fox adventure or you’re a full‑fledged theorist mapping secret timelines, DELTARUNE invites you to fight or spare, laugh or cry, and discover why there’s only one ending—and why it still feels personal.
2. A Story That Balances Heart & Humor
You step into the now‑iconic yellow sneakers of Kris, a quiet teen who accidentally teams up with the intimidating yet vulnerable Susie for a school project. An ordinary broom closet morphs into the Dark World, a kingdom ruled by prophecy and populated by eccentric Darkners—sentient playing cards, plush mannequins, and caffeine‑addicted computers. Guiding you is Ralsei, a soft‑spoken prince with a knack for baking. Your mission? Seal the fountains of darkness and restore balance before the fabric between worlds tears apart.
But DELTARUNE thrives on duality. One minute you’ll share giggles over Susie’s feigned indifference to a fluffy scarf; the next you’re questioning moral boundaries in the infamous Snowgrave Route. The comedy lands with Saturday‑morning‑cartoon energy; the pathos hits like a late‑night Tumblr confession. Toby Fox wrings emotion from pixel sprites and 8‑bit chords more potently than studios with ten‑times the budget, and he does so while winking at the player—yes, you—through meta text and save‑file shenanigans.
3. Chapter Roadmap (Spoiler‑Free)
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Chapter 1: The Beginning
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Meet Susie, tumble into darkness, duel the capricious Chaos King, and glimpse a town above ground where Sans runs a convenience store—no, really.
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Chapter 2: A Cyber’s World
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Surf neon highways, dance‑battle sentient pop‑ups, and confront the charismatic Queen who skateboards on heels and types “LMAO” mid‑fight.
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Future Chapters – Confirmed five chapters total (Toby’s words, not ours). Expect new realms, expanded overworld hubs, deeper character arcs, and possibly that long‑awaited Papyrus cameo.
Each chapter drops free for early adopters; a definitive paid edition will launch once the saga concludes.
4. Gameplay: A Symphony of Bullets & Mercy
System | How It Feels |
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Bullet‑Hell Combat | Every enemy attacks with unique, hand‑animated patterns—spiral lances, bouncing hearts, rainbow lasers—demanding split‑second dodges. Touching bullets doesn’t just hurt; it paints a story of struggle on the battlefield. |
ACT & MERCY 2.0 | Talk down a robot by criticizing its workflow, lull a Cerberus plush to sleep with lullabies, or spam “PRAISE” until an insecure miniboss blushes itself to 0 HP. Violence is an option, but compassion is a superpower. |
Party Dynamics | Control Kris, Susie, and Ralsei simultaneously, queuing actions RPG‑style. Pacify foes with magic, defend to convert damage to Tension Points (TP), or unleash team attacks if diplomacy fails. |
Graze Mechanic | Skirt bullets by a pixel to earn extra TP—high‑risk, high‑reward for daredevils and speed‑runners. |
Hidden Boss Gauntlets | From Jevil’s carnival barrage to Chapter 2’s secret “BIG SHOT,” optional bosses push reflexes and theory‑crafting to extremes, unlocking potent artifacts or cryptic dialog. |
Puzzle Breaks | Box‑pushing? Try pattern‑matching light pylons while Susie heckles you, or rewiring traffic lights to herd bumper‑car cats. The Dark World never reuses a gimmick twice. |
5. Art Direction: Pixels With Personality
Lead artist Temmie Chang elevates classic 16‑bit nostalgia with modern squash‑and‑stretch animation. Flowing cloaks, glinting toothy grins, eye rolls, finger guns—every frame exudes character. The color palette shifts per realm: muted earthy hues in Chapter 1’s castle; hot pink, teal, and CRT scanlines in Chapter 2’s cybercity. Tiny details—a tear‑away “Hotland Vacay” poster on a back wall—fuel hours of community screenshot hunts.
6. A Soundtrack That Lives in Your Head
With over 100 original tracks, the DELTARUNE soundtrack rivals full AAA JRPG scores. Styles hop from chiptune jazz (“Lancer’s Theme”) to orchestral rock (“Cyber Battle”) to lo‑fi melancholy (“Don’t Forget”). Themes reprise, invert, and interlace to reflect evolving relationships: Kris’s leitmotif melds with Susie’s during co‑op attacks; Ralsei’s gentle melody warps minor‑key when secrets surface. Guest arrangers add live guitar solos and brass sections, yet Toby’s signature—catchy, wistful, slightly mischievous—shines through. Good luck escaping the earworm of “BIG SHOT” on your daily commute.
7. Accessibility & Quality of Life
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Text size & font options for dyslexic or low‑vision players.
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Color‑blind‑friendly patterns and symbol bullets.
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Auto‑dash toggle, customizable controls, and vibration sliders.
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Assist Mode (non‑scoring) grants extra HP or slower bullet speed—perfect for new gamers or those interested purely in story.
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Cloud Saves synchronize across PC and Switch, so you can seal fountains on the train, then finish the boss on your desktop.
8. Fan Culture & Community Impact
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Over 400,000 fan fics on popular archives.
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Dozens of fan game spin‑offs (Toby encourages non‑commercial mods).
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Speedrunning categories: Any%, All Recruit, No Hit Hidden Boss—all with cash‑prize community events.
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Merch explosion: Official plushies, vinyl soundtrack pressings, and an enamel pin series that sells out within minutes.
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Academic citations: Game studies scholars reference DELTARUNE’s subversion of the Hero’s Journey in narrative design journals.
The dev team occasionally drops cryptic tweets or in‑game teases—watch the water coolers in Queen’s mansion for dev notes that update between patches!
9. FAQ
Q | A |
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Do my choices matter if there’s only one ending? | Absolutely. Dialogue, animations, NPC friendships, and boss difficulty can morph dramatically. Two play‑throughs feel like alternate realities. |
Will it run on my potato laptop? | If you can open a web browser, you can run DELTARUNE at 60 fps. The GameMaker engine scales efficiently, and there’s a “low‑spec mode.” |
How long is each chapter? | Casual: 3–4 hrs. Completionist: 8–10 hrs. Hidden boss hunters: eternity (or Reddit bragging rights). |
Is the full game free? | Chapters 1–2 are free. Toby Fox plans a paid release once Chapters 3–5 are complete, with a discount for early supporters. |
Why is Papyrus ‘busy’? | Nyeh heh heh! Some mysteries are best left to cook—er, simmer. |
10. Developer Story: From Solo Dev to Indie Icon
After UNDERTALE’s 2015 breakout, Toby Fox resisted pressure to create a direct sequel. Instead, he penned DELTARUNE: a world where familiar faces live entirely new lives. Though Toby remains the primary writer‑composer, Chapter 2 introduced collaborative level designers, pixel animators, and live musicians—yet the quirky “one‑person project” soul remains. Each blog post still reads like a friend updating you on a passion hobby, not a corporate PR blast.
11. Future Updates & Roadmap
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Chapter 3 (in development): Rumored desert carnival with musical duels.
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Chapter 4: A water‑themed realm referencing the unused UNDERTALE “Waterfall 2” concept art.
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Chapter 5 / Finale: Toby teases “the most ambitious boss fight I’ve ever coded.”
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Post‑Launch DLC: Community remix sound packs, developer commentary mode, and a challenge arena toggling HARD MODE bullet speeds.
All release windows remain “when it’s ready,” but Toby’s track record shows honest progress reports and occasional surprise shadow‑drops (remember Halloween 2018?).
12. Call to Action
Ready to test your reflexes and your heart?
Download DELTARUNE today on Steam, itch.io, Nintendo eShop, or PlayStation Store. Share your funniest screenshots, swap theories about Kris’s soul, or upload your no‑hit Jevil run to YouTube with the hashtag #DELTARUNE—the fandom will greet you with open arms and possibly free pie.
Remember: In the Dark World, your SOUL is the brightest weapon. Use it wisely.
SYSTEM REQUIREMENTS
- Requires a 64-bit processor and operating system
- OS: Windows 10 or higher
- Memory: 2 GB RAM
- Graphics: 128 MB
- DirectX: Version 12
- Storage: 1 GB available space
Game Insights
- Genre: Indie, RPG, Free To Play
- Developer: tobyfox
- Platform: PC
- Game Size: 426 MB
- Released By: smiglo5 | cs.rin.ru
- Version: Build 18701037
- Full PC Games